| World type | Open PvP (skulls and frags) |
| Skulls | Red skull at 7 unjustified kills in 12 hours, 14 in a week or 21 in a month, and it lasts 5 days. Black skull at double those numbers, and it lasts 14 days. |
| Experience | 100x (level 1-50), 75x (51-100), 50x (101-150), 30x (151-200), 20x (201+) |
| Skills / Magic / Loot | Up to 150x / up to 100x / 3x (skills and magic level keep pace with your level, like real Tibia) |
| Attack speed | 1.2x faster than real Tibia, spells too (faster still with Quick / of Fury magic weapons) |
| Premium | Free premium for everyone |
| Spells | You automatically know every spell for your vocation. No need to buy them. |
| Runes and ammunition | Unlimited. Runes, arrows, bolts and throwing weapons (spears, stars, knives) are never used up or broken. Because a rune lasts forever, runes are a one-off buy from NPCs (a sudden death rune costs 150,000 gp) and can't be made with spells. Potions are used up as normal. |
| Outfits and mounts | All quest outfits (with both addons) and quest mounts are unlocked for everyone. Store outfits and mounts are available in the in-game Store. |
| Starting town | Thais. New characters start at level 8 with their vocation. |
| Thais sewers | Rats replaced with rotworms, a good first hunting spot. |
| Rune | Min. level | Mana restored | Price |
 | Strong Mana Rune | 50 | 115 - 185 | 50,000 gp |
 | Great Mana Rune | 80 (sorcerer, druid, paladin, monk) | 150 - 250 | 150,000 gp |
 | Ultimate Mana Rune | 130 (sorcerer, druid) | 425 - 575 | 400,000 gp |
 | Supreme Mana Rune | 200 | 700 - 900 | Werkd Shop only (200 coins) |
 | Werkd Mana Rune | 300 | 1,100 - 1,400 | Werkd Shop only (300 coins) |
Exclusive weapons for players who support Werkd OT. Buy them with coins in the in-game Store (the Store button in your client, under Werkd Weapons). Items are delivered to your Store inbox.
| Weapon | Vocation | Level | Stats | Price |
 | Werkd Bile Wand | Sorcerer | 50 | Death damage that grows with your level and magic level (at least 85-105). +4 magic level, range 7, 5% critical | 250 coins |
 | Werkd Jaw Rod | Druid | 50 | Ice damage that grows with your level and magic level (at least 85-105). +4 magic level, range 7, 5% critical | 250 coins |
 | Werkd Longbow | Paladin | 50 | Area hunting bow. Attack +11, hit chance +8%, +5 distance, range 7. Every shot splashes 50% of its damage onto monsters 1 square around your target (arrows) | 250 coins |
 | Werkd Crossbow | Paladin | 50 | Single-target crossbow. Attack +9, hit chance +10%, +6 distance, range 7, 8% chance of +25% critical damage (bolts) | 250 coins |
 | Werkd Bolt | Paladin | 150 | 83 physical attack for crossbows. One bolt lasts forever. | 150 coins |
 | Werkd Arrow | Paladin | 150 | Works like a diamond arrow: hits a 21-square area. 41 physical attack. One arrow lasts forever. | 150 coins |
 | Werkd Blade | Knight | 50 | One-handed. Attack 54 physical, defence 32 +3, +6 sword, 5% chance of +20% critical damage, 4% life leech. 3 imbuement slots | 250 coins |
 | Werkd Splitter | Knight | 50 | One-handed. Attack 54 physical, defence 32 +3, +6 axe, 5% chance of +20% critical damage, 4% life leech. 3 imbuement slots | 250 coins |
 | Werkd Mallet | Knight | 50 | One-handed. Attack 54 physical, defence 32 +3, +6 club, 5% chance of +20% critical damage, 4% life leech. 3 imbuement slots | 250 coins |
 | Werkd Sai | Monk | 50 | One-handed. Attack 44, defence 16, +6 fist fighting, 5% chance of +20% critical damage, 4% life leech. 3 imbuement slots | 250 coins |
| Weapon | Vocation | Level | Stats | Price |
 | Supreme Werkd Wand | Sorcerer | 250 | Energy damage that grows with your level and magic level (at least 100-130, about 146-202 at level 250 and magic level 80). +7 magic level, +2 energy magic level, range 7, 10% chance of +25% critical damage, 3% mana leech | 750 coins |
 | Supreme Werkd Rod | Druid | 250 | Ice damage that grows with your level and magic level (at least 100-130, about 146-202 at level 250 and magic level 80). +7 magic level, +2 ice magic level, range 7, 10% chance of +25% critical damage, 3% mana leech | 750 coins |
 | Supreme Werkd Bow | Paladin | 250 | Area hunting bow. Attack +17, hit chance +10%, +8 distance, range 7, 10% critical. Every shot splashes 75% of its damage onto monsters 2 squares around your target (arrows) | 750 coins |
 | Supreme Werkd Arbalest | Paladin | 250 | Single-target arbalest. Attack +18, hit chance +12%, +10 distance, range 7, 15% chance of +40% critical damage (bolts) | 750 coins |
 | Supreme Werkd Bolt | Paladin | 250 | 85 physical attack for crossbows. One bolt lasts forever. | 300 coins |
 | Supreme Werkd Longsword | Knight | 250 | One-handed. Attack 62 physical, defence 36 +4, +10 sword, 12% chance of +35% critical damage, 7% life leech, 3% mana leech. 3 imbuement slots | 750 coins |
 | Supreme Werkd Battleaxe | Knight | 250 | One-handed. Attack 62 physical, defence 36 +4, +10 axe, 12% chance of +35% critical damage, 7% life leech, 3% mana leech. 3 imbuement slots | 750 coins |
 | Supreme Werkd Warhammer | Knight | 250 | One-handed. Attack 62 physical, defence 36 +4, +10 club, 12% chance of +35% critical damage, 7% life leech, 3% mana leech. 3 imbuement slots | 750 coins |
 | Supreme Werkd Nunchaku | Monk | 250 | Two-handed. Attack 55, defence 20, +10 fist fighting, 12% chance of +35% critical damage, 7% life leech, 3% mana leech. 3 imbuement slots | 750 coins |
 | Supreme Werkd Arrow | Paladin | 250 | Works like a diamond arrow: hits a 21-square area. 45 physical attack. One arrow lasts forever. | 300 coins |